As for the online multiplayer mode of Cyberpunk 2077, that’s another story altogether. According to CDPR, the multiplayer mode of the game will be entirely different and completely separate from the single-player campaign. And while other online services offer loot boxes, pay-to-win elements and ungodly grinding times that often make the idea of spending money on microtransactions seem like a good idea. CDPR has said that it would “never go down that road”.

— Cyberpunk 2077 (@CyberpunkGame) September 7, 2020 In a sense, CDPR isn’t technically reneging on its initial promise: even before the start of the development, the video game studio promised fans that they won’t have to spend anymore money beyond the game’s official retail price. In order to advance within the single-player main campaign. On the other hand, introducing the microtransaction element within the yet to be released multiplayer mode isn’t all that surprising a move, a classic example being EA and its randomised loot crate mechanic that drew overwhelmingly negative criticism and outrage from its customer base.

— Cyberpunk 2077 (@CyberpunkGame) September 7, 2020 Adam Kicinski, President of CDPR, also tried to allay fears, stating that his studio’s goal of introducing microtransactions in the multiplayer mode would be designed “in a way that makes people happy to spend money” and that it was all about “creating value”. For now, don’t expect Cyberpunk 2077’s multiplayer mode to be making an appearance anytime soon. That said, we’re eager to see if CDPR really will keep to its promise of not bringing the whole microtransactions debacle into the single-player campaign. (Source: Techspot, PushSquare)